Camera System

Using TokenPrint

A single unified control bar manages the 3D camera across Architecture, Generation, Walkthrough, and Debugger modes. The same buttons and keyboard shortcuts work everywhere, so navigating a live generation feels identical to navigating a replay.


The camera bar

The camera controls live in the bottom transport bar (labeled 3D & Workspace Controls):

ButtonAction
OVERVIEWReset camera to the full model view.
LAYERFocus the camera on the current active layer.
OPFocus on the currently executing operation.
FOLLOWToggle live follow mode — camera tracks execution during generation.
3D / 2DSwitch between the 3D spatial stack and a 2D flat schematic overview.
TRACEInspect or download the current execution trace (.tokenprint.json).

Camera modes

The camera has five navigation modes:

  • MANUAL — free orbit, pan, and zoom.
  • OVERVIEW — the whole model in frame.
  • LAYER_FOCUS — centered on the active layer.
  • OP_FOCUS — centered on the active operation.
  • FOLLOW — continuous tracking during execution.

In Walkthrough mode, each of the 7 chapters uses a dedicated cinematic preset (17 camera presets total) tuned to that chapter's geometry — embedding cloud, attention district, MLP funnel, LM-head skyline, and so on.

Note

The director dynamics are not guesswork: follow-mode tension, push-in distance, and the LM-head zoom threshold are all derived from real values such as normalization magnitude and top-1 token probability.


Keyboard shortcuts

ShortcutAction
FReturn the camera to the overview position
RReset the camera to the overview orientation
TEnable live token-follow (camera tracks the active token)
SpacePause / resume autoplay
N / →Next step
P / ←Previous step

Mouse controls

InputAction
Left dragOrbit
Right / two-finger dragPan
Scroll / pinchZoom
Click an objectSelect and open the Tensor Inspector
Double-clickFocus camera on the clicked object
Warning

The camera system is desktop-oriented. Viewports below 1024 px show a desktop required screen for generation, walkthrough, and the debugging workspace.